The athlete's fastest home-to-first time in the given event year. Measured from bat-on-ball to foot-on-bag, in seconds (s).
4.14
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
1.94 - 2.16
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
79.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
92.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.64
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
1.99 - 2.13
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
78.0
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
81.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
86.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.5
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.94
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.04 - 2.26
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
77.0
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
81.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
10.9
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.44
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.51 - 2.60
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
70.0
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
71.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Body: 5/9, 154 pounds. Average build, body has room for maturation ahead. Defense: 2.04-2.15 pop times. Quick, fluid feet, transfers across chest, higher hips. Arm: R. C - 73 mph. Short arm action, over the to slot, accurate. Hit: R. Slightly open base, hands below back shoulder, vertical barrel. Quick load, toe tap, average stride back to even, hands get back. Level barrel path, weight lunges forward, works middle to right center, some quickness to his hands. Power: 79 mph exit velocity from the tee. Average bat speed. Run:8.02 runner in the 60.
6/18/20
Body: 5/9, 150 pounds. Average frame, room for maturation ahead. Defense: 2.11 - 2.26 pop times. Fluid feet, quick exchanges across chest, low hips in setup with mobility, average to above average hands. Arm: R. C - 73 mph. Accurate with some carry, short arm action, high 3/4 slot. Hit: RHH. Open base with width, hands start at back shoulder. Toe tap load, short stride, hands go back, vertical barrel. Mostly level barrel path, uses the whole field, average feel for barrel. Power: 76 mph exit velocity from the tee. Average bat speed with strength off the barrel. Run: 8.07 runner in the 60.
Draft Reports
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Body: 5/9, 154 pounds. Average build, body has room for maturation ahead.
Defense: 2.04-2.15 pop times. Quick, fluid feet, transfers across chest, higher hips.
Arm: R. C - 73 mph. Short arm action, over the to slot, accurate.
Hit: R. Slightly open base, hands below back shoulder, vertical barrel. Quick load, toe tap, average stride back to even, hands get back. Level barrel path, weight lunges forward, works middle to right center, some quickness to his hands.
Power: 79 mph exit velocity from the tee. Average bat speed.
Run:8.02 runner in the 60.
Body: 5/9, 150 pounds. Average frame, room for maturation ahead.
Defense: 2.11 - 2.26 pop times. Fluid feet, quick exchanges across chest, low hips in setup with mobility, average to above average hands.
Arm: R. C - 73 mph. Accurate with some carry, short arm action, high 3/4 slot.
Hit: RHH. Open base with width, hands start at back shoulder. Toe tap load, short stride, hands go back, vertical barrel. Mostly level barrel path, uses the whole field, average feel for barrel.
Power: 76 mph exit velocity from the tee. Average bat speed with strength off the barrel.
Run: 8.07 runner in the 60.