The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.82
Home to First
The athlete's fastest home-to-first time in the given event year. Measured from bat-on-ball to foot-on-bag, in seconds (s).
4.59
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
76.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
10.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.15
Home to First
The athlete's fastest home-to-first time in the given event year. Measured from bat-on-ball to foot-on-bag, in seconds (s).
4.85
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
62.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Physical: Projectable, athletic 5-foot-10, 180lb frame with some strength carried onto the mound.
Pitching: RHP - Started off the far left side of the rubber from the stretch-only, lifting the leg quickly to a balanced position and breaking the hands, using a moderate arm circle and H ¾ slot on the front side. Worked down the slope on time and fluid into footstrike, creating good repeatability in the delivery. The FB ranged from 78-80 mph with strike-throwing abilities (59% zone rate via Trackman, 1510rpms) and mixed a short, commanded 69-72 mph SL in any count to keep hitters off balanced. Then added an occasional 69-71 mph CH with good separation off the FB and similar arm-speed. Feel for two, sometimes three pitches and pounds the zone getting groundballs/weak contact.
3/28/21
Physical: Athletic 5-foot-10, 180 lb build with a strong lower half.
Pitching: Works out of the stretch; Builds momentum with a leg lift above the belt and coil before driving down the mound landing slightly closed for crossfire action; long, whippy arm action through a high 3/4 slot. FB: Heavy ball with arm side run and the ability to ride (21" induced vertical) through the top of the zone. CB: Sharp 11-5 shape flashing depth with up to 12.6" vertical drop and 8" of horizontal movement. CH: Good hand speed with arm side fade up to 15".
Draft Reports
Contact
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Physical: Projectable, athletic 5-foot-10, 180lb frame with some strength carried onto the mound.
Pitching: RHP - Started off the far left side of the rubber from the stretch-only, lifting the leg quickly to a balanced position and breaking the hands, using a moderate arm circle and H ¾ slot on the front side. Worked down the slope on time and fluid into footstrike, creating good repeatability in the delivery. The FB ranged from 78-80 mph with strike-throwing abilities (59% zone rate via Trackman, 1510rpms) and mixed a short, commanded 69-72 mph SL in any count to keep hitters off balanced. Then added an occasional 69-71 mph CH with good separation off the FB and similar arm-speed. Feel for two, sometimes three pitches and pounds the zone getting groundballs/weak contact.
Physical: Athletic 5-foot-10, 180 lb build with a strong lower half.
Pitching: Works out of the stretch; Builds momentum with a leg lift above the belt and coil before driving down the mound landing slightly closed for crossfire action; long, whippy arm action through a high 3/4 slot. FB: Heavy ball with arm side run and the ability to ride (21" induced vertical) through the top of the zone. CB: Sharp 11-5 shape flashing depth with up to 12.6" vertical drop and 8" of horizontal movement. CH: Good hand speed with arm side fade up to 15".