The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.65
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
64.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.3
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.81
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.19
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.65
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.82
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.34
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.96
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
80.29
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
78.62
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Physical: Large, durable 6-foot-2, 185-pound frame. Strike-thrower who repeats the delivery.
Pitching: RHP. Quicker pace from the stretch-only; breaks the hands over toes with a loose H ¾ slot that commands the ball to glove-side. Pitched at 82-84MPH (2200) with horizontal movement in on RH hitters. Mixed a sharp mid-70’s SL, up to 9 inch HM for Ks and a 77-79MPH deployed to lefties. Chance to really tunnel the arsenal with natural sell.
6/26/23
Physical: 6-2, 190 pounds; Long, slight build. Offensively: RHH. Even setup, with feet shoulder width apart; upright bat position. Short take back with the hands with an up and down stride for timing. Stays behind the ball while showing a strong lower half. Showed a direct swing path with a two handed finish. More groundballs than line drives and flyballs with a peak exit velocity of 92 MPH via Trackman. Pitching: Uses a center rubber setup working primarily from the stretch. Belt high leg drive with a slight lean over the belt. Has a moderate stride while landing slightly open. Moderate arm swing while showing some scap load; standard 3/4 slot. Square to the plate with finish. FB: Peak velo of 85 MPH, while sitting 81-84 MPH; arm side run. SL: 73-75 MPH; slurve like. CH: 78-79 MPH; fading action.
2/22/23
Physical: 6-foot-2, 190 pounds; Long, proportional build. Pitching: Uses a center rubber setup while using a side step. Belt high leg drive with a slight coil away from the plate. Has a moderate stride landing inline with the plate. Moderate arm swing while showing some scap load; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 83 MPH, while sitting 81 - 83 MPH; life through the zone. SL: 72 - 74 MPH; 2-tier break. CH: 77 - 78 MPH; heavy arm side fade.
10/01/22
Physical: 6-foot-2, 180 pounds; Long, proportional build. Pitching: Uses a center rubber setup while using a side step. Mid chest leg drive with a slight coil away from the plate. Has a moderate stride landing inline with the plate. Moderate arm swing while stabbing downward; high 3/4 slot. Square to the plate with finish. FB: Peak velo of 79 MPH, while sitting 75-79 MPH; straight action. SL: 68-71 MPH; slurve like. CH: 71-73 MPH; fading action. Three pitch pitcher with an effective sequence in game and good off speed pitches to help get strikes.
6/29/22
Physical: 6-foot-1, 180 pounds; Long, wiry build. 7.96 runner in the 60. Offensively: RHH. Open setup, with feet narrow; upright bat position. Loads straight back with an up and down stride for timing. Drifts into contact while showing a strong lower half. Showed a short swing path with a two handed finish. More line drives than flyballs and groundballs with a peak exit velocity of 88 MPH via Trackman. Defensively: Starts with an upright /tall setup; uses prep hop while sitting back. Hands are out in front while funneling to the hip before transfer. Moderate arm circle from a standard 3/4 arm slot. INF - 76 MPH.
Offensively: RHH. Even setup, with feet just outside his shoulders; upright bat position. Loads straight back with a slight leg-kick for timing. Slides weight forward pre-contact. while showing an aggressive lower half. Showed a flat swing path with a two handed finish. More ground balls than line drives and fly balls with a peak exit velocity of 89 MPH via Trackman. consistent hard contact.
Defensively: Starts with a balanced setup; uses prep hop while showing active feet. Hands are out in front while funneling to the hip before transfer. Moderate arm circle while using various arm slots. INF - 78 MPH.
Pitching: Uses a glove side setup while using a side step. Belt high leg drive with a slight coil away from the plate. Has a moderate stride while landing slightly closed. Long arm swing while showing no restrictions; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 81 MPH, while sitting 79-81 MPH; life through the zone. SL: 67-69 MPH; lateral action. CH: 70-72 MPH; sinks.
Draft Reports
Contact
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (LH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Physical: Large, durable 6-foot-2, 185-pound frame. Strike-thrower who repeats the delivery.
Pitching: RHP. Quicker pace from the stretch-only; breaks the hands over toes with a loose H ¾ slot that commands the ball to glove-side. Pitched at 82-84MPH (2200) with horizontal movement in on RH hitters. Mixed a sharp mid-70’s SL, up to 9 inch HM for Ks and a 77-79MPH deployed to lefties. Chance to really tunnel the arsenal with natural sell.
Physical: 6-2, 190 pounds; Long, slight build.
Offensively: RHH. Even setup, with feet shoulder width apart; upright bat position. Short take back with the hands with an up and down stride for timing. Stays behind the ball while showing a strong lower half. Showed a direct swing path with a two handed finish. More groundballs than line drives and flyballs with a peak exit velocity of 92 MPH via Trackman.
Pitching: Uses a center rubber setup working primarily from the stretch. Belt high leg drive with a slight lean over the belt. Has a moderate stride while landing slightly open. Moderate arm swing while showing some scap load; standard 3/4 slot. Square to the plate with finish. FB: Peak velo of 85 MPH, while sitting 81-84 MPH; arm side run. SL: 73-75 MPH; slurve like. CH: 78-79 MPH; fading action.
Physical: 6-foot-2, 190 pounds; Long, proportional build.
Pitching: Uses a center rubber setup while using a side step. Belt high leg drive with a slight coil away from the plate. Has a moderate stride landing inline with the plate. Moderate arm swing while showing some scap load; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 83 MPH, while sitting 81 - 83 MPH; life through the zone. SL: 72 - 74 MPH; 2-tier break. CH: 77 - 78 MPH; heavy arm side fade.
Physical: 6-foot-2, 180 pounds; Long, proportional build.
Pitching: Uses a center rubber setup while using a side step. Mid chest leg drive with a slight coil away from the plate. Has a moderate stride landing inline with the plate. Moderate arm swing while stabbing downward; high 3/4 slot. Square to the plate with finish. FB: Peak velo of 79 MPH, while sitting 75-79 MPH; straight action. SL: 68-71 MPH; slurve like. CH: 71-73 MPH; fading action. Three pitch pitcher with an effective sequence in game and good off speed pitches to help get strikes.
Physical: 6-foot-1, 180 pounds; Long, wiry build. 7.96 runner in the 60.
Offensively: RHH. Open setup, with feet narrow; upright bat position. Loads straight back with an up and down stride for timing. Drifts into contact while showing a strong lower half. Showed a short swing path with a two handed finish. More line drives than flyballs and groundballs with a peak exit velocity of 88 MPH via Trackman.
Defensively: Starts with an upright /tall setup; uses prep hop while sitting back. Hands are out in front while funneling to the hip before transfer. Moderate arm circle from a standard 3/4 arm slot. INF - 76 MPH.
Physical: 6-foot-1, 175 pounds; Long, athletic build.
Offensively: RHH. Even setup, with feet just outside his shoulders; upright bat position. Loads straight back with a slight leg-kick for timing. Slides weight forward pre-contact. while showing an aggressive lower half. Showed a flat swing path with a two handed finish. More ground balls than line drives and fly balls with a peak exit velocity of 89 MPH via Trackman. consistent hard contact.
Defensively: Starts with a balanced setup; uses prep hop while showing active feet. Hands are out in front while funneling to the hip before transfer. Moderate arm circle while using various arm slots. INF - 78 MPH.
Pitching: Uses a glove side setup while using a side step. Belt high leg drive with a slight coil away from the plate. Has a moderate stride while landing slightly closed. Long arm swing while showing no restrictions; standard 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 81 MPH, while sitting 79-81 MPH; life through the zone. SL: 67-69 MPH; lateral action. CH: 70-72 MPH; sinks.