The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.18
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.8
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.84
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
70.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Sinker
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Sinker
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Sinker
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
68.58
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Physical: 6-1, 186 pounds; Long, sturdy build. Pitching: Uses a glove side setup while using a side step. Mid chest leg drive with a slight lean over the belt. Has a long stride landing inline with the plate. Moderate arm swing while wrist hooks behind back; low 3/4 slot. Spins off 3B side with finish. FB: Peak velo of 81 MPH, while sitting 77-80 MPH; arm side run with sink. CB: 64-65 MPH; showed depth. CH: 72-75 MPH; fading action.
2/19/23
Physical: 6-foot-1, 180 pounds; Long, full build. 7.16 runner in the 60. Offensively: LHH. Even setup, with feet just outside his shoulders; flat bat to start. Short take back with the hands with an up and down stride for timing. Stays behind the ball while showing a strong lower half. Showed a direct swing path with a late one hand finish. More line drives than flyballs and groundballs with a peak exit velocity of 93 MPH via Trackman. Keeps a very flat barrel path through the zone with above average rotational acceleration. Pitching: Uses a glove side setup working primarily from the stretch. Belt high leg drive with a slight coil away from the plate. Has a long stride landing inline with the plate. Long arm swing while arm stays in line with 2B; standard 3/4 slot. Spins off 3B side with finish. FB: Peak velo of MPH, while sitting 75-78 MPH; arm side run. CB: 62-64 MPH; 11-5 shape.CH: 69-72 MPH; fading action.
10/01/22
Physical: 6-foot-1, 170 pounds; Slight, broad shouldered build. Pitching: Uses a glove side setup working primarily from the stretch. Mid chest leg drive with a slight lean over the belt. Has a moderate stride while landing slightly closed. Long arm swing while arm stays in line with 2B; low 3/4 slot. Upright with finish. FB: Peak velo of 77 MPH, while sitting 73-76 MPH; straight action. CB: 60-65 MPH; 11-5 shape. CH: 66-72 MPH; fading action. Good arm side command with the ability to play up in the zone.
6/29/22
Physical: 6-foot-1, 165 pounds; Average, proportional build. 7.35 runner in the 60. Pitching: Uses a center rubber setup working primarily from the stretch. Mid chest leg drive with a slight lean over the belt. Has a moderate stride while landing slightly closed. Long arm swing while wrist hooks behind back; standard 3/4 slot. Square to the plate with finish. FB: Peak velo of 76 MPH, while sitting 73-76 MPH; straight action. CB: 65-66 MPH; sweeping lateral action. CH: 68-70 MPH; maintains same plain. Efficient arm side command for the FB with the ability to expand the zone.
2/13/22
Physical: 6-foot-0, 165 pounds; Long, lean build. 7.18 runner in the 60. Offensively: LHH. Even setup, with feet just outside his shoulders; flat bat to start. Extended take back of the hands with a toe-tap for timing. Stays behind the ball while showing a strong lower half. Showed a slight lift to the ball with a two handed finish. More line drives than flyballs and groundballs with a peak exit velocity of 85 MPH via Trackman. Pitching: Uses a center rubber setup working primarily from the stretch. Mid chest leg drive with shoulders above the hips. Has a long stride landing inline with the plate. Moderate arm swing while stabbing downward; high 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 76 MPH, while sitting 73-75 MPH; life through the zone. CB: 67-69 MPH; showed depth. SL: MPH; 2-tier break. CH: 68-69 MPH; .
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Physical: 6-1, 186 pounds; Long, sturdy build.
Pitching: Uses a glove side setup while using a side step. Mid chest leg drive with a slight lean over the belt. Has a long stride landing inline with the plate. Moderate arm swing while wrist hooks behind back; low 3/4 slot. Spins off 3B side with finish. FB: Peak velo of 81 MPH, while sitting 77-80 MPH; arm side run with sink. CB: 64-65 MPH; showed depth. CH: 72-75 MPH; fading action.
Physical: 6-foot-1, 180 pounds; Long, full build. 7.16 runner in the 60.
Offensively: LHH. Even setup, with feet just outside his shoulders; flat bat to start. Short take back with the hands with an up and down stride for timing. Stays behind the ball while showing a strong lower half. Showed a direct swing path with a late one hand finish. More line drives than flyballs and groundballs with a peak exit velocity of 93 MPH via Trackman. Keeps a very flat barrel path through the zone with above average rotational acceleration.
Pitching: Uses a glove side setup working primarily from the stretch. Belt high leg drive with a slight coil away from the plate. Has a long stride landing inline with the plate. Long arm swing while arm stays in line with 2B; standard 3/4 slot. Spins off 3B side with finish. FB: Peak velo of MPH, while sitting 75-78 MPH; arm side run. CB: 62-64 MPH; 11-5 shape.CH: 69-72 MPH; fading action.
Physical: 6-foot-1, 170 pounds; Slight, broad shouldered build.
Pitching: Uses a glove side setup working primarily from the stretch. Mid chest leg drive with a slight lean over the belt. Has a moderate stride while landing slightly closed. Long arm swing while arm stays in line with 2B; low 3/4 slot. Upright with finish. FB: Peak velo of 77 MPH, while sitting 73-76 MPH; straight action. CB: 60-65 MPH; 11-5 shape. CH: 66-72 MPH; fading action. Good arm side command with the ability to play up in the zone.
Physical: 6-foot-1, 165 pounds; Average, proportional build. 7.35 runner in the 60.
Pitching: Uses a center rubber setup working primarily from the stretch. Mid chest leg drive with a slight lean over the belt. Has a moderate stride while landing slightly closed. Long arm swing while wrist hooks behind back; standard 3/4 slot. Square to the plate with finish. FB: Peak velo of 76 MPH, while sitting 73-76 MPH; straight action. CB: 65-66 MPH; sweeping lateral action. CH: 68-70 MPH; maintains same plain. Efficient arm side command for the FB with the ability to expand the zone.
Physical: 6-foot-0, 165 pounds; Long, lean build. 7.18 runner in the 60.
Offensively: LHH. Even setup, with feet just outside his shoulders; flat bat to start. Extended take back of the hands with a toe-tap for timing. Stays behind the ball while showing a strong lower half. Showed a slight lift to the ball with a two handed finish. More line drives than flyballs and groundballs with a peak exit velocity of 85 MPH via Trackman.
Pitching: Uses a center rubber setup working primarily from the stretch. Mid chest leg drive with shoulders above the hips. Has a long stride landing inline with the plate. Moderate arm swing while stabbing downward; high 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 76 MPH, while sitting 73-75 MPH; life through the zone. CB: 67-69 MPH; showed depth. SL: MPH; 2-tier break. CH: 68-69 MPH; .