The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.86
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
69.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Physical: 6-2, 210 pounds; Long, sturdy build. Pitching: Uses a glove side setup while using a side step. Belt high leg drive with a slight lean over the belt. Has a moderate stride landing inline with the plate. Moderate arm swing while arm stays in line with 2B; standard 3/4 slot. Square to the plate with finish. FB: Peak velo of 81 MPH, while sitting 78-80 MPH; arm side run. CB: 66-69 MPH; early action. CH: 65-68 MPH; maintains the same plain.
6/29/22
Physical: 6-foot-1, 190 pounds; Lean, long build. Pitching: Uses a glove side setup while using an angled drop step. Mid chest leg drive with shoulders above the hips. Has a moderate stride while landing slightly closed. Long arm swing while showing some scap load; high 3/4 slot. Spins off 3B side with finish. FB: Peak velo of 79 MPH, while sitting 77-79 MPH; straight action. SL: 64-66 MPH; short action.
3/27/21
Physical: 6-foot, 170LBS.
Pitching: Sets up on 3B side of the rubber. Hands start at chest height and stay there during the rocker step and leg lift. The leg lift is to chest height and initiates a fluid move down the mound. On leg lift the arm goes down and back, having a slight slow down of motion as it begins to work forward. The arm releases from a 3/4 arm slot and has some whippy actions as it works forward. Throws into a firm front leg and maintains a tight glove side during the finish.
Draft Reports
Contact
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Physical: 6-2, 210 pounds; Long, sturdy build.
Pitching: Uses a glove side setup while using a side step. Belt high leg drive with a slight lean over the belt. Has a moderate stride landing inline with the plate. Moderate arm swing while arm stays in line with 2B; standard 3/4 slot. Square to the plate with finish. FB: Peak velo of 81 MPH, while sitting 78-80 MPH; arm side run. CB: 66-69 MPH; early action. CH: 65-68 MPH; maintains the same plain.
Physical: 6-foot-1, 190 pounds; Lean, long build.
Pitching: Uses a glove side setup while using an angled drop step. Mid chest leg drive with shoulders above the hips. Has a moderate stride while landing slightly closed. Long arm swing while showing some scap load; high 3/4 slot. Spins off 3B side with finish. FB: Peak velo of 79 MPH, while sitting 77-79 MPH; straight action. SL: 64-66 MPH; short action.
Physical: 6-foot, 170LBS.
Pitching: Sets up on 3B side of the rubber. Hands start at chest height and stay there during the rocker step and leg lift. The leg lift is to chest height and initiates a fluid move down the mound. On leg lift the arm goes down and back, having a slight slow down of motion as it begins to work forward. The arm releases from a 3/4 arm slot and has some whippy actions as it works forward. Throws into a firm front leg and maintains a tight glove side during the finish.