The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.07
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
87.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.7
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.17
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
84.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Physical: 6-0, 170 pounds; Broad shouldered, Long build. Pitching: Uses a glove side setup while using a side step. Minimal leg lift with a full coil away from the plate. Has a long stride while landing open. Short take back while arm stays in line with 2B; high 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 84 MPH, while sitting 81-83 MPH; arm side run. CB: 69-72 MPH; 2-8 shape.
6/14/22
Physical: Lean, broad-shouldered 6-foot, 160lb frame. 7.07 runner in the 60.
Offensively: RHH. Balanced, slightly open stance, as the hands operated with moderate rhythm at the shoulder. Utilized a leg-lift stride to initiate the swing through an uphill, connected path into the hitting zone. Some weight-shift present with intent out in front, recording a T90 mph exit velocity during batting practice. Delivered a couple barrels in gameplay with feel for contact.
Defensively: The shortstop featured a shoulder-width base at the fielding window, settling down early in the route with a developing glove-hand. Drove the throw with a strong arm at 81 mph across the dirt (H ¾ slot).
Pitching: RHP. Starts from the left side of the rubber; slower, consistent pace with some hip-coil at the stack. Unwinds into footstrike with ability to hold the line, 80-82 mph on the FB with heavy action for strikes. Mixed a two-plane 69-71 mph CB (2336) with noticeable depth and added an upper-70’s CH.
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Contact
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Physical: 6-0, 170 pounds; Broad shouldered, Long build.
Pitching: Uses a glove side setup while using a side step. Minimal leg lift with a full coil away from the plate. Has a long stride while landing open. Short take back while arm stays in line with 2B; high 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 84 MPH, while sitting 81-83 MPH; arm side run. CB: 69-72 MPH; 2-8 shape.
Physical: Lean, broad-shouldered 6-foot, 160lb frame. 7.07 runner in the 60.
Offensively: RHH. Balanced, slightly open stance, as the hands operated with moderate rhythm at the shoulder. Utilized a leg-lift stride to initiate the swing through an uphill, connected path into the hitting zone. Some weight-shift present with intent out in front, recording a T90 mph exit velocity during batting practice. Delivered a couple barrels in gameplay with feel for contact.
Defensively: The shortstop featured a shoulder-width base at the fielding window, settling down early in the route with a developing glove-hand. Drove the throw with a strong arm at 81 mph across the dirt (H ¾ slot).
Pitching: RHP. Starts from the left side of the rubber; slower, consistent pace with some hip-coil at the stack. Unwinds into footstrike with ability to hold the line, 80-82 mph on the FB with heavy action for strikes. Mixed a two-plane 69-71 mph CB (2336) with noticeable depth and added an upper-70’s CH.