The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.08
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
89.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.9
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.44
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
89.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.5
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.66
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
80.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
10.5
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.50
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
68.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.79
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.22
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.69
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Positional Profile: RHP/SS Body: 6-2, 175-pounds. Defense: RH. INF - 89.00 mph. Long and lanky, works to field on eye level with ball, above avg actions, moves with tempo and confidence, arm plays well across diamond. Hit: RHH. Square stance with body load, some late disconnect creating arm bar, creates above avg. bat speed delivering the barrel on a flat plane through zone, hard LD and FB contact working gap to gap. Power: 99 mph max Trackman exit velocity in bp. Run: 7.09 runner in the 60.
Delivery: Uber projectable on mound, drives ball downhill, has continued to fill out lanky frame, above avg. feel for zone, High follow moving forward. Arm Action: RH. long clean arm swing, good hand speed, OT slot. FB: T89, 86-88 mph. SL: 77-79 mph. CH: 79-81 mph.
8/05/23
Positional Profile: SS/RHP Body: 6_1, 155-pounds. Defense: RH. INF - 86 mph. Athletic in field, above avg. arm, has overall above avg. actions to field. Hit: RHH. Open stance with choppy leg kick trigger, aggressive swinger, longer extra movements to hit, flashes of bat speed. Power: 93.20 mph max Trackman exit velocity in bp. Run: 7.69 runner in the 60.
Delivery: Easy movements, is athletic on mound, gains tempo working down mound, whippy finish to plate. Arm Action: RH. Clean loose arm path with flashes of hand speed. FB: T81.90, 79.8-81.5 mph. CB: 71.9-74.2 mph.
3/05/23
Positional Profile: SS/RHP Body: 6_0, 150-pounds. Defense: INF - 82 mph. Developing footwork, glove seems soft, long arm action with extended release to throw. Hit: RHH. Wide stance, double tap toe trigger, lower hand slot, elevated path through zone, when extended through contact shows above avg. line drive pop for age. Power: 88.00 mph max Trackman exit velocity in bp. Run: 7.64 runner in the 60.
Delivery: Higher tuck and turn, quicker down mound, opens chest to clear arm. Arm Action: RH. Longer reach down and around, clean path, OT slot. FB: T80.80, 78.5-80 mph. Downhill plane with slight run and sink. CB: 67.2-69.1 mph. 12/6 shape with early gradual break. CH: 71.8-72.9 mph. Larger movement with running action.
Draft Reports
Contact
Premium Content Area
To unlock contact information, you need to purchase a ScoutPLUS subscription.
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Positional Profile: RHP/SS
Body: 6-2, 175-pounds.
Defense: RH. INF - 89.00 mph. Long and lanky, works to field on eye level with ball, above avg actions, moves with tempo and confidence, arm plays well across diamond.
Hit: RHH. Square stance with body load, some late disconnect creating arm bar, creates above avg. bat speed delivering the barrel on a flat plane through zone, hard LD and FB contact working gap to gap.
Power: 99 mph max Trackman exit velocity in bp.
Run: 7.09 runner in the 60.
Delivery: Uber projectable on mound, drives ball downhill, has continued to fill out lanky frame, above avg. feel for zone, High follow moving forward.
Arm Action: RH. long clean arm swing, good hand speed, OT slot.
FB: T89, 86-88 mph.
SL: 77-79 mph.
CH: 79-81 mph.
Positional Profile: SS/RHP
Body: 6_1, 155-pounds.
Defense: RH. INF - 86 mph. Athletic in field, above avg. arm, has overall above avg. actions to field.
Hit: RHH. Open stance with choppy leg kick trigger, aggressive swinger, longer extra movements to hit, flashes of bat speed.
Power: 93.20 mph max Trackman exit velocity in bp.
Run: 7.69 runner in the 60.
Delivery: Easy movements, is athletic on mound, gains tempo working down mound, whippy finish to plate.
Arm Action: RH. Clean loose arm path with flashes of hand speed.
FB: T81.90, 79.8-81.5 mph.
CB: 71.9-74.2 mph.
Positional Profile: SS/RHP
Delivery: Higher tuck and turn, quicker down mound, opens chest to clear arm.Body: 6_0, 150-pounds.
Defense: INF - 82 mph. Developing footwork, glove seems soft, long arm action with extended release to throw.
Hit: RHH. Wide stance, double tap toe trigger, lower hand slot, elevated path through zone, when extended through contact shows above avg. line drive pop for age.
Power: 88.00 mph max Trackman exit velocity in bp.
Run: 7.64 runner in the 60.
Arm Action: RH. Longer reach down and around, clean path, OT slot.
FB: T80.80, 78.5-80 mph. Downhill plane with slight run and sink.
CB: 67.2-69.1 mph. 12/6 shape with early gradual break.
CH: 71.8-72.9 mph. Larger movement with running action.