The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.61
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
82.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
84.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.8
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.43
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
78.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.4
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.93
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
72.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Hit: (LHH) Advanced. Starts in a balanced stance with a smooth load, then uses a controlled leg kick. Electric bat speed. Good extension on his finish, loose swing. Gap to gap approach.
Power: 97 mph exit velocity, average 85.3 mph. 73.6 mph bat speed average. 23.3 mph hand speed average.
Defense: (OF) Sure hands, in control footwork, clean natural exchange. Solid.
Arm: 84 mph outfield velocity. Consistent arm action, clean slot.
Speed: 7.61 (60-yard).
Pitching: Projectable. Drop-and-drive delivery, easy effort. High ¾ arm angle, moderate loose arm action. Consistent balance point, even shoulders, a clean finish.
Eli Bennett, Cathedral, 2025, IN
Position: OF/LHP
Body: 6-foot-3, 200-pound long projectable build.
Hit: (LHH) Advanced. Starts in a balanced stance with a smooth load, then uses a controlled leg kick. Electric bat speed. Good extension on his finish, loose swing. Gap to gap approach.
Power: 97 mph exit velocity, average 85.3 mph. 73.6 mph bat speed average. 23.3 mph hand speed average.
Defense: (OF) Sure hands, in control footwork, clean natural exchange. Solid.
Arm: 84 mph outfield velocity. Consistent arm action, clean slot.
Speed: 7.61 (60-yard).
Pitching: Projectable. Drop-and-drive delivery, easy effort. High ¾ arm angle, moderate loose arm action. Consistent balance point, even shoulders, a clean finish.
FB: 77-80 T 81 mph. (Max spin 2147; Avg 2099). Slight running action.
CB: 61-65 T 66 mph. Sweeping action. (Max spin 2092; Avg 1980).
CH: 63-66 mph.