The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.65
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
73.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
10.5
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.00
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
68.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.83
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.17
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.65
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.92
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.39
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
8.00
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
64.13
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Positional Profile: 3B/RHP Body: 5-11, 152-pounds. Well proportioned, lanky build. Hit: RHH. Balanced quiet setup, short stride. Simple, repeatable swing, controls the barrel, stays inside the baseball at times and uses the whole field. Power: 80 max exit velocity, averaged 70.5 mph. 151’ max distance. Arm: RH. INF - 73 mph. High 3/4 slot Defense: Two-hand gather out front, steady actions, clean transfer. Run: 7.65 runner in the 60.
Delivery: Methodical side-step windup, aggressive high leg kick into tall and fall delivery. Arm Action: RH. Short arm arc into 3/4 slot. FB: T75, 73-75 mph. Some arm-side run. T2204, 2112 average rpm. CB: 65-67 mph. More depth than slider, 11/5 action. T2180, 1849 average rpm. SL: 66-69 mph. Short wrinkle, some depth. T2032, 2005 average rpm. CH: 70-72 mph. Tendency to cut, developing feel. T2202, 2108 average rpm.
7/19/22
Positional Profile: RHP/3B Body: 5-10, 140-pounds. Skinny frame with projection. Delivery: Stretch only, high leg-kick, slight drop/drive lower-half, shoulders remain level throughout stride, strides slightly across body, front foot lands square. Arm Action: RH. Short to the ear out of the glove, 3/4 slot. FB: T71.9, 71-72 mph. Sinks to the arm-side. T1810, 1758 average rpm. SL: 64-65 mph. Sharp 2/8 shape. T1751, 1645 average rpm. CH: 69-69 mph. Plays mostly straight, similar release to fastball, flashed fading action. T1662, 1625 average rpm. CUT: 68-71 mph. Short, horizontal 2/8 shape.
Hit: RHH. Upright, narrow setup, back-leg load, knee-knocks into a short stride, hands start low. Fluid rhythm, easy effort, loose hands and pull-side approach. Power: 78 max exit velocity, averaged 69.3 mph. 248’ max distance. Arm: RH. INF - 68 mph. Short arm action, firm, low 3/4 slot. Defense: Clean exchange, clean footwork, steady actions. Run: 8.00 runner in the 60.
Draft Reports
Contact
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Positional Profile: 3B/RHP
Body: 5-11, 152-pounds. Well proportioned, lanky build.
Hit: RHH. Balanced quiet setup, short stride. Simple, repeatable swing, controls the barrel, stays inside the baseball at times and uses the whole field.
Power: 80 max exit velocity, averaged 70.5 mph. 151’ max distance.
Arm: RH. INF - 73 mph. High 3/4 slot
Defense: Two-hand gather out front, steady actions, clean transfer.
Run: 7.65 runner in the 60.
Delivery: Methodical side-step windup, aggressive high leg kick into tall and fall delivery.
Arm Action: RH. Short arm arc into 3/4 slot.
FB: T75, 73-75 mph. Some arm-side run. T2204, 2112 average rpm.
CB: 65-67 mph. More depth than slider, 11/5 action. T2180, 1849 average rpm.
SL: 66-69 mph. Short wrinkle, some depth. T2032, 2005 average rpm.
CH: 70-72 mph. Tendency to cut, developing feel. T2202, 2108 average rpm.
Positional Profile: RHP/3B
Body: 5-10, 140-pounds. Skinny frame with projection.
Delivery: Stretch only, high leg-kick, slight drop/drive lower-half, shoulders remain level throughout stride, strides slightly across body, front foot lands square.
Arm Action: RH. Short to the ear out of the glove, 3/4 slot.
FB: T71.9, 71-72 mph. Sinks to the arm-side. T1810, 1758 average rpm.
SL: 64-65 mph. Sharp 2/8 shape. T1751, 1645 average rpm.
CH: 69-69 mph. Plays mostly straight, similar release to fastball, flashed fading action. T1662, 1625 average rpm.
CUT: 68-71 mph. Short, horizontal 2/8 shape.
Hit: RHH. Upright, narrow setup, back-leg load, knee-knocks into a short stride, hands start low. Fluid rhythm, easy effort, loose hands and pull-side approach.
Power: 78 max exit velocity, averaged 69.3 mph. 248’ max distance.
Arm: RH. INF - 68 mph. Short arm action, firm, low 3/4 slot.
Defense: Clean exchange, clean footwork, steady actions.
Run: 8.00 runner in the 60.