The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.70
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
82.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.5
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.93
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
75.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
10.2
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.42
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
73.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
9.3
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
9.75
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
60.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
77.54
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Jackson Heidemann, Harlem (IL), 2026 Positional Profile: RHP/1B Body: 6-2, 177-pounds. Lean frame, long limbs, high waist. Delivery: Up tempo delivery, medium leg lift, tall and fall, shorter controlled stride. Arm Action: RH. Medium loop, higher 3/4 slot. FB: T84, 82-84 mph. Downhill tilt four-seam type. T2047, 1953 average rpm. CB: 72-73 mph. 11/5 action, flashed sharpness. T2199, 2102 average rpm. CH: 75-77 mph. Decels, fade with some depth. T1665, 1580 average rpm. ATH: 7.70 runner in the 60. 23.30 max vertical.
3/10/24
Jackson Heidemann, Harlem (IL), 2026 Positional Profile: RHP/1B Body: 6-2, 177-pounds. Lean frame, long limbs, high waist. Hit: RHH. Balanced base, simple move back, controlled stride. Flat path, direct, ball jumps, mostly pull side, back spins it. 66.9 mph bat speed with 23 G's of rotational acceleration. Power: 89 max exit velocity, averaged 80.1 mph. 310' max distance. Arm: RH. INF-82 mph. Full arc, high 3/4 slot, quick arm. Defense: Steady hands, feel for the bag, shuffle to throw. ATH: 7.70 runner in the 60. 23.30 max vertical.
3/12/23
Positional Profile: RHP/1B Body: 6-3, 165-pounds. High waist, projectable. Delivery: High leg kick, tall and fall. Arm Action: RH. Long, stabby arm action into a over the top slot. FB: T79, 76-79 mph. Jumps out of the hand, plays with carry in the zone. T1895, 1760 average rpm. CB: 63-65 mph. 12/6 breaker, some feel for the zone. T1574, 1543 average rpm. CH: 65-67 mph. Drops arm slot, with depth. T1484, 1352 average rpm.
3/12/23
Positional Profile: RHP/1B Body: 6-3, 165-pounds. High waist, projectable. Delivery: High leg kick, tall and fall. Arm Action: RH. Long, stabby arm action into a over the top slot. FB: T79, 76-79 mph. Jumps out of the hand, plays with carry in the zone. T1895, 1760 average rpm. CB: 63-65 mph. 12/6 breaker, some feel for the zone. T1574, 1543 average rpm. CH: 65-67 mph. Drops arm slot, with depth. T1484, 1352 average rpm.
3/12/23
Positional Profile: RHP/1B Body: 6-3, 165-pounds. High waist, projectable. Hits: RHH. Stock set up with relaxed hands. Minimal hand load, hands drop into an uphill path, easy effort, uses the whole field. Power: 81 max exit velocity, averaged 73.7 MPH. 265' max distance. Arm: RH. INF-75 mph.Compact, 3/4 slot. Defense: Two-hand gather, shuffle step towards target. Run: 7.93 runner in the 60. Vizual Edge: 62.8 Edge Score
3/12/23
Positional Profile: RHP/1B Body: 6-3, 165-pounds. High waist, projectable. Hits: RHH. Stock set up with relaxed hands. Minimal hand load, hands drop into an uphill path, easy effort, uses the whole field. Power: 81 max exit velocity, averaged 73.7 MPH. 265' max distance. Arm: RH. INF-75 mph.Compact, 3/4 slot. Defense: Two-hand gather, shuffle step towards target. Run: 7.93 runner in the 60. Vizual Edge: 62.8 Edge Score
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Positional Profile: RHP/1B
Body: 6-2, 177-pounds. Lean frame, long limbs, high waist.
Delivery: Up tempo delivery, medium leg lift, tall and fall, shorter controlled stride.
Arm Action: RH. Medium loop, higher 3/4 slot.
FB: T84, 82-84 mph. Downhill tilt four-seam type. T2047, 1953 average rpm.
CB: 72-73 mph. 11/5 action, flashed sharpness. T2199, 2102 average rpm.
CH: 75-77 mph. Decels, fade with some depth. T1665, 1580 average rpm.
ATH: 7.70 runner in the 60. 23.30 max vertical.
Positional Profile: RHP/1B
Body: 6-2, 177-pounds. Lean frame, long limbs, high waist.
Hit: RHH. Balanced base, simple move back, controlled stride. Flat path, direct, ball jumps, mostly pull side, back spins it. 66.9 mph bat speed with 23 G's of rotational acceleration.
Power: 89 max exit velocity, averaged 80.1 mph. 310' max distance.
Arm: RH. INF-82 mph. Full arc, high 3/4 slot, quick arm.
Defense: Steady hands, feel for the bag, shuffle to throw.
ATH: 7.70 runner in the 60. 23.30 max vertical.
Body: 6-3, 165-pounds. High waist, projectable.
Delivery: High leg kick, tall and fall.
Arm Action: RH. Long, stabby arm action into a over the top slot.
FB: T79, 76-79 mph. Jumps out of the hand, plays with carry in the zone. T1895, 1760 average rpm.
CB: 63-65 mph. 12/6 breaker, some feel for the zone. T1574, 1543 average rpm.
CH: 65-67 mph. Drops arm slot, with depth. T1484, 1352 average rpm.
Body: 6-3, 165-pounds. High waist, projectable.
Delivery: High leg kick, tall and fall.
Arm Action: RH. Long, stabby arm action into a over the top slot.
FB: T79, 76-79 mph. Jumps out of the hand, plays with carry in the zone. T1895, 1760 average rpm.
CB: 63-65 mph. 12/6 breaker, some feel for the zone. T1574, 1543 average rpm.
CH: 65-67 mph. Drops arm slot, with depth. T1484, 1352 average rpm.
Body: 6-3, 165-pounds. High waist, projectable.
Hits: RHH. Stock set up with relaxed hands. Minimal hand load, hands drop into an uphill path, easy effort, uses the whole field.
Power: 81 max exit velocity, averaged 73.7 MPH. 265' max distance.
Arm: RH. INF-75 mph.Compact, 3/4 slot.
Defense: Two-hand gather, shuffle step towards target.
Run: 7.93 runner in the 60.
Vizual Edge: 62.8 Edge Score
Body: 6-3, 165-pounds. High waist, projectable.
Hits: RHH. Stock set up with relaxed hands. Minimal hand load, hands drop into an uphill path, easy effort, uses the whole field.
Power: 81 max exit velocity, averaged 73.7 MPH. 265' max distance.
Arm: RH. INF-75 mph.Compact, 3/4 slot.
Defense: Two-hand gather, shuffle step towards target.
Run: 7.93 runner in the 60.
Vizual Edge: 62.8 Edge Score