The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.26
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
79.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.72
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.00
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.26
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Positional Profile: OF/RHP Body: 5-11, 150-pounds. Long limbs. Room to add. Hit: RHH. Quiet, balanced setup, short stride. Loose swing, creates whip through the zone, bat stays through the hitting zone a long time. Works gap-to-gap, elevated tendencies and upside overall swing. Power: 84 max exit velocity, averaged 75.4 mph. 255’ max distance. Arm: RH. OF - 78 mph. High 3/4 slot. Defense: Two-hand gather out front, plays through the ball with intent Run: 7.35 runner in the 60.
Delivery: Tall and fall delivery, simple actions down the mound, works mostly in-line, repeats. Arm Action: RH. Clean full circle, slight glove pat separation, over the top slot.. FB: T78, 76-78 mph. Four seam fastball plays with backspin, works behind the baseball. Shows above average control of the zone T1863, 1812 average rpm. SL: 64-65 mph. 11/5 shape, gradual action. T1925, 1867 average rpm. CH: 68-71 mph. Gets sinking action. T1785, 1664 average rpm.
Draft Reports
Contact
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Positional Profile: OF/RHP
Body: 5-11, 150-pounds. Long limbs. Room to add.
Hit: RHH. Quiet, balanced setup, short stride. Loose swing, creates whip through the zone, bat stays through the hitting zone a long time. Works gap-to-gap, elevated tendencies and upside overall swing.
Power: 84 max exit velocity, averaged 75.4 mph. 255’ max distance.
Arm: RH. OF - 78 mph. High 3/4 slot.
Defense: Two-hand gather out front, plays through the ball with intent
Run: 7.35 runner in the 60.
Delivery: Tall and fall delivery, simple actions down the mound, works mostly in-line, repeats.
Arm Action: RH. Clean full circle, slight glove pat separation, over the top slot..
FB: T78, 76-78 mph. Four seam fastball plays with backspin, works behind the baseball. Shows above average control of the zone T1863, 1812 average rpm.
SL: 64-65 mph. 11/5 shape, gradual action. T1925, 1867 average rpm.
CH: 68-71 mph. Gets sinking action. T1785, 1664 average rpm.