The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.56
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
75.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.72
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
72.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.1
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.90
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
70.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Positional Profile: LHP Body: 6-4, 170-pounds. Tall, long-limbed, room to fill out. Delivery: Controlled tempo, loose and easy mover, tall/fall lower-half, stride works in-line. Arm Action: LH. Long arm in the back, clean path into a high 3/4 release. FB: T77, 75-76 mph. Plays mostly straight, occasional run to arm-side with two-seam action. T2004, 1932 average rpm. CB: 68-69 mph. Downer shape, gradual 1/7 action, plays at the bottom of the zone. T2069, 2012 average rpm. CH: 65-67 mph. Plays with heavy arm-side action. T1652, 1536 average rpm.
2/19/24
Positional Profile: 1B Hit: LHH. Balanced, simple, toe tap stride. Flat path, easy effort, looks to keep the ball on a line. 66 mph bat speed with 6 G’s of rotational acceleration. Power: 83 max exit velocity, averaged 66 mph. 205’ max distance. Arm: LH. INF - 75 mph. Loose arm, 3/4 slot with quickness out front. Defense: Plays with some rhythm, soft two hand gather out front, clean transfer. Run: 7.56 runner in the 60.
2/26/23
Positional Profile: LHP/1B Body: 6-3, 160-pounds. Tall, lanky build, projectable. Hit: LHH. Wide setup, toe-tap stride that gains ground. Simple stroke, repeats, line-drives with a flat path. Power: 85 max exit velocity, averaged 80.4 mph. 293’ max distance. Arm: LH. INF - 72 mph. Loose, easy, clean arm. 3/4 slot. Defense: Light on his feet, easy actions, sure-hands. Run: 7.72 runner in the 60.
Delivery: Stretch-only, simple, repeatable tall and fall delivery, stays on-line. Arm Action: LH. Clean arm action, high 3/4 slot. FB: T75, 74-75 mph. Easy out of the hand, works straight. T1909, 1855 average rpm. CB: 65-65 mph. 1/7 shape, slight slurve action, lands for strikes. T1885, 1547 average rpm. CH: 65-67 mph. Creates angle at times, mostly straight action. T1614, 1504 average rpm.
Draft Reports
Contact
Premium Content Area
To unlock contact information, you need to purchase a ScoutPLUS subscription.
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Positional Profile: LHP
Body: 6-4, 170-pounds. Tall, long-limbed, room to fill out.
Delivery: Controlled tempo, loose and easy mover, tall/fall lower-half, stride works in-line.
Arm Action: LH. Long arm in the back, clean path into a high 3/4 release.
FB: T77, 75-76 mph. Plays mostly straight, occasional run to arm-side with two-seam action. T2004, 1932 average rpm.
CB: 68-69 mph. Downer shape, gradual 1/7 action, plays at the bottom of the zone. T2069, 2012 average rpm.
CH: 65-67 mph. Plays with heavy arm-side action. T1652, 1536 average rpm.
Positional Profile: 1B
Hit: LHH. Balanced, simple, toe tap stride. Flat path, easy effort, looks to keep the ball on a line. 66 mph bat speed with 6 G’s of rotational acceleration.
Power: 83 max exit velocity, averaged 66 mph. 205’ max distance.
Arm: LH. INF - 75 mph. Loose arm, 3/4 slot with quickness out front.
Defense: Plays with some rhythm, soft two hand gather out front, clean transfer.
Run: 7.56 runner in the 60.
Positional Profile: LHP/1B
Body: 6-3, 160-pounds. Tall, lanky build, projectable.
Hit: LHH. Wide setup, toe-tap stride that gains ground. Simple stroke, repeats, line-drives with a flat path.
Power: 85 max exit velocity, averaged 80.4 mph. 293’ max distance.
Arm: LH. INF - 72 mph. Loose, easy, clean arm. 3/4 slot.
Defense: Light on his feet, easy actions, sure-hands.
Run: 7.72 runner in the 60.
Delivery: Stretch-only, simple, repeatable tall and fall delivery, stays on-line.
Arm Action: LH. Clean arm action, high 3/4 slot.
FB: T75, 74-75 mph. Easy out of the hand, works straight. T1909, 1855 average rpm.
CB: 65-65 mph. 1/7 shape, slight slurve action, lands for strikes. T1885, 1547 average rpm.
CH: 65-67 mph. Creates angle at times, mostly straight action. T1614, 1504 average rpm.