A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
RHP John Balla (Hersey, 2024) boasted some of the best spin on the entire day, routinely sitting in the 2,600-2,700 RPM range with his curveball, playing with downer 11/5 shape at 66-67 mph. His fastball plays up due to his high-level curveball spin, but it's already a quality offering on its own; sitting comfortably in the 82-84 mph range. His final offering was a straight change at 77-78 mph.
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RHP John Balla (Hersey, 2024) boasted some of the best spin on the entire day, routinely sitting in the 2,600-2,700 RPM range with his curveball, playing with downer 11/5 shape at 66-67 mph. His fastball plays up due to his high-level curveball spin, but it's already a quality offering on its own; sitting comfortably in the 82-84 mph range. His final offering was a straight change at 77-78 mph.